Though a player versus player mode was originally scheduled for launch alongside the base game, Blizzard announced earlier in 2012 that the mode wasn't living up to the team's standards. It seems as though that's still the case. Game Director Jay Wilson recently posted on the Diablo III site the most significant piece of information in months: Diablo III's Team Deathmatch mode has been indefinitely tabled.
As stated by Wilson, the mode isn't completely cancelled and may be released later in some other form, but Blizzard wasn't happy with how it played.
"For us it comes to a few issues, one of which is depth. Simply fighting each other with no other objectives or choices to make gets old relatively quickly. We've brought a lot of people in to try out Team Deathmatch and, while some found it entertaining, most of our testers didn't feel like it was something they'd want to do beyond a few hours."
Wilson went on to state that class balance issues in PvP were also a concern, as Diablo III was primarily built as a PvE game.
So what's Blizzard doing?
"We are going back to the drawing board on a new replacement for Team Deathmatch, something that feels more appropriate for Diablo III. And as we stated previously, regardless of when we release it, it'll be a free addition to the game. Team Deathmatch provided us with the foundation that we needed and served us well. Hell, it may even still be added in some form in the future. For now, though, we're going to first be looking at new modes that play up to the strengths of the character classes, focus on objectives beyond just defeating other players, and possibly even integrate PvE elements and rewards."
In the near future Blizzard will add the option to duel other players in Diablo III, but a full replacement for TDM won't happen anytime soon.
Wilson finished the post by saying that updates on Diablo III's dueling system will be made available soon.
In addition to the PvP mode, Blizzard is also working on an expansion for Diablo III.
Source : feeds[dot]ign[dot]com
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